Socratic Questioning for Bringing Creativity to the Classroom or Business

 

 

I thought I might throw out a quick sample Socratic approach to effectively "bringing creativity to the classroom." The answers to these questions are for you and your colleagues (and me!) to toss around. This can easily be redirected to "bringing creativity to the team" (or business/company). A line of Socratic questioning is usually a combination of predetermined direction and modification based on the respondents' answers; I think it's fun to get the ball rolling this way, though.

  What is creativity?

  Is it necessary?

  How do we know?

  In what circumstances or situations do we usually have our most creative moments?

  Are those creative moments derived from internal or external stimulus?

  Is that true for everyone?

  What is a classroom?

  Can a classroom be comprised of only students (e.g. Is a teacher necessary)?

  Can a classroom exist if each individual in the room is a teacher?

  What elements of the experience of creativity align with the experience of being in a classroom?

  Are any of those common elements easily harnessed, designed, and executed?

  How then can we bring creativity to the classroom?

I'd love feedback on ideas or questions I may have left out. It may feel a little sparse, but these answers to these questions can get pretty hefty. Let's start the dialogue.

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